![]() This means that vehicles are not just easily damaged, they realistically flex and deform in case of impacts with other vehicles or objects. This realistic feeling is achieved by using real-time soft-body physics to simulate the motion of vehicles. It is very different experience to control a heavy car like truck, and a light 4 door sedan, also, it is very easy to damage your vehicle, just going too fast over a speed bump could destroy it, just like in a real life! There is a huge difference between regular games where it is possible to drive a vehicle, and this game. The game focuses heavily on providing the most realistic driving experience possible - and it sure is probably nothing you would expect out of a video game. smx file into your servers \addons\sourcemod\plugins\ folder.Welcome to the best BeamNG.drive mods site! BeamNG.drive is a vehicle simulation video game, released in 2015 for Windows platform by German game developer BeamNG. Added reset vars on player spawn and death. Added extra check on switching weapons. Fixed the plugin sometimes wiping ammo when quickly switching weapons (Gear Transfer - grenades issue). Blocked bots from using to prevent any bugs. Fixed some console errors due to not precaching sounds. Fixed precache sound errors by verifying files exist before. ![]() Fixed going AFK and bots reloading emptying the reserve clip. Fixed the plugin wiping reserve ammo if it was turned off during gameplay. Fixed L4D1 not reading reserve ammo correctly. Allowed weapons (add numbers together): 0=Off. 1=Restart reloading when reloading was interrupted by shooting. 2=Auto reload anytime shooting stops. Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none). Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all). it was also banned because it was very inappropriate. Saved to l4d_reload_interrupt.cfg in your servers \cfg\sourcemod\ folder. JFK RELOADED camcam123321 Released 2004 summary articles reviews files mods videos images its a game where you can kill jfk. This plugin does not work correctly with the following plugins: This only affects the person shooting the gun, others will hear the sound and see tracers etc.Also the first shot will not create bullet decals or tracers, but it still impacts entities.The sound emits from the client not the weapon. Due to this workaround some might have the wrong loudness.To fix this I've made it play the sound but maybe sometimes that might not work or the 2nd bullet is not audible (especially for machine guns or rapid fire weapons).Because of how the game engine works, when shooting during reload the first bullet is not heard by the person shooting.The cvar l4d_reload_interrupt_restart value "2" can enable auto reloading after shooting or "1" for auto reloading only when interrupted by shooting.Mimics the TF2 feature where shooting interrupts reloading unless the clip is empty.No Reload Animation Fix - Picking Up Same Weapon.
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